Wednesday, September 3, 2014

Foggy Berezino | Breaking Point Zombies | ArmA 3 Editor

Out in foggy Berezino to slay zombies, lots of them! Created using the Arma 3 editor with zombies from the Breaking Point mod. Also features GlovePIE voice commands (advanced) script.







There's actually this short clip on YouTube showing Berezino horde but the zombies kind of move like flash-mob performing Michael Jackson's Thriller. Video below courtesy of DMahony.





And so I thought of doing my version of it in the editor sans synchronized marching. I like how the Breaking Point zombies walk, and with some custom AI codes, the boneheads would actually go after you. Kill one and you spawn more at random locations. No eerie background music to complement the scene but some epic Arma 3 soundtrack. To each his own.





Instructions: Breaking Point Zombies in Arma 3 editor





Information below are related to GlovePIE


If you think voice commands in Arma 3 is just for controlling AI squad members, then you are missing a lot!


The convenience of voice commands in Arma 3:
  • No interaction with scroll action menu or function keys
  • No interaction with player's inventory
  • No key bindings
  • No radio triggers


So, why consider GlovePIE?
Aside from the fact that you can use GlovePIE for free and fully customize your PIE script to your own liking, voice commands / voice recognition / voice control in ArmA 3 using GlovePIE and voice_com addon can accomplish a lot of wonderful things. Things you can do with this setup can be summarized into two categories:





(1) BASIC commands for player (yourself) or squad (AIs, NPCs)

- Commands like change view, kneel, stand up, go prone, open watch, open map, assign team, mount vehicle, disembark, engage target, open fire, hold fire, watch direction, copy stance, etcetera.

- Of course, those basic commands above can also be programmed in other 3rd-party voice recognition softwares like PiLfluS, Shoot, VAC or Windows Speech Recognition Macros. A walk in the park task.


- What happens here is that GlovePIE translates your voice command/s to the corresponding key bindings. For instance, when you say "squad", GlovePIE would press for you the "~" key (tilde key) which by default would select all members of your squad.

- Another example is when you say "two" "three" "return to formation", GlovePIE would press in consecutive order the following keys: F2  F3  1  1. Those examples are dependent on the default game key bindings. GlovePIE clicks them for you when you issue a command. The voice commands can be programmed to your own liking. So, instead of saying "squad", you could use "all" or "guys listen up" or whatever phrase you desire and the end result would still press key "~".


Check this link for the write-up and video about how basic GlovePIE voice commands in Arma 3 work.






For a list of Arma 3 key assignments, check out this link. Thanks to alpha-kilo.
http://tinyurl.com/nyh4agh

Here's a video from Royal Gamers UK demonstrating squad commands in Arma 3 using GlovePIE:
http://youtu.be/xWIfB-aM7h4

Reddit discussion:
http://redd.it/1i04oz




(2) ADVANCED commands for player (yourself) or squad (AIs, NPCs), and for the game!

- Adding or removing your own/your squad member's rifle attachments such as optics, flashlight and suppressors, adding or removing clothes/ uniforms, commands for player or squad invincibility, adding (spawning) any weapon, ammo, vehicle, item in ArmA 3 or from ArmA 2 (thru AiA), time and weather manipulation, calling artillery strikes, moving to specific map location, etc.

- Now, this is something unique since there is no in-game menu or dialog interaction involved, no keyboard shortcuts pressed. Just use your voice. This setup is not dependent on injectors, cheat menu or hack menu found elsewhere on the internet.


So...

If you need a Glock, then just say "add Glock"
Want a AMV-7 Marshall? Just say "add Marshall"
Need a ARCO optics for your rifle? Just say "add A R C O"
To add 2 hours to current time, just say "add two hours"
To call artillery strike at designated map location, just say "artillery"
To order your squad to fire at specific target, just point and say "target that"

... and so on and so forth.


Very easy to use. I haven't seen a video on YouTube using similar approach. I could be wrong though.


Status quo
Arma 3 does not have native support for voice recognition. Wish Bohemia Interactive devs integrated some sort of voice recognition feature in Arma 3 for us who love to say what we want in game.

Of course, not all commands of the advanced category like weapon and vehicle spawning, calling for artillery or nuke strike, weather and time manipulation can be added to the proposed feature but I think adding voice recognition support for basic AI/squad commands is plausible. I believe that it adds realistic immersion to the already awesome game that is Arma 3. One could just say 'Soldier two, get in that chopper as gunner ' instead of pressing the equivalent key bindings.


Wishful thinking? Who knows, the devs might give it a go. Vote up!
http://feedback.arma3.com/view.php?id=2843



Files featured here are for personal use only. Video shared on YouTube just so you know something like this exists. Videos or it never happened! If you need my script, kindly check the video/ link at the lowermost section of this write-up.


Thanks for dropping by. Voice commands and Arma 3 rocks!



USEFUL LINKS

ArmA 3
http://www.arma3.com


GlovePIE 0.45 Free (page 1, main download page)
http://glovepie.org/glovepie_download.php


GlovePIE Basic Script on Armaholic (with GlovePIE 0.45 Free executable)
http://www.armaholic.com/page.php?id=23281


How To Use GlovePIE Voice Commands in Arma 3
http://voicecommands.blogspot.com/2013/10/how-to-use-glovepie-voice-commands-in.html